diff --git a/game/modules/tome/data/zones/wilderness/grids.lua b/game/modules/tome/data/zones/wilderness/grids.lua index 22f1fb196bd96fb5dabf36cc2fedbc9ab29e7399..12055db46212d2b19da29c67528fb3a83f661ae8 100644 --- a/game/modules/tome/data/zones/wilderness/grids.lua +++ b/game/modules/tome/data/zones/wilderness/grids.lua @@ -338,7 +338,7 @@ end -------------------------------------------------------------------------------- -- Towns -------------------------------------------------------------------------------- -newEntity{ base="PLAINS", define_as = "TOWN", change_level=1, display='*', color={r=255, g=255, b=255}, back_color=colors.DARK_GREEN } +newEntity{ base="PLAINS", define_as = "TOWN", change_level=1, display='*', color={r=255, g=255, b=255}, back_color=colors.DARK_GREEN, nice_tiler=false } newEntity{ base="TOWN", define_as = "TOWN_DERTH", name = "Derth (Town)", add_mos = {{image="terrain/town1.png"}}, @@ -373,7 +373,8 @@ newEntity{ base="TOWN", define_as = "TOWN_GATES_OF_MORNING", newEntity{ base="TOWN", define_as = "TOWN_IRKKK", name = "Irkkk (Town)", add_mos = {{image="terrain/town1.png"}}, desc = "Yeek Wayist capital", - change_zone="town-irrk", + change_level = false, +-- change_zone="town-irrk", } newEntity{ base="TOWN", define_as = "TOWN_ZIGUR", name = "Zigur (Town)", add_mos = {{image="terrain/town1.png"}},