From 1310600122e8a680d58ca7e036aa97514d7aac7e Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Sun, 24 Jul 2011 08:35:53 +0000 Subject: [PATCH] fix git-svn-id: http://svn.net-core.org/repos/t-engine4@3938 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/modules/tome/data/general/encounters/maj-eyal.lua | 4 ++++ game/modules/tome/data/zones/wilderness/zone.lua | 3 +++ 2 files changed, 7 insertions(+) diff --git a/game/modules/tome/data/general/encounters/maj-eyal.lua b/game/modules/tome/data/general/encounters/maj-eyal.lua index 6e0bb1fdd3..b55795a6a6 100644 --- a/game/modules/tome/data/general/encounters/maj-eyal.lua +++ b/game/modules/tome/data/general/encounters/maj-eyal.lua @@ -152,6 +152,7 @@ newEntity{ g.change_level=1 g.change_zone="ancient-elven-ruins" g.glow=true g.add_displays = g.add_displays or {} g.add_displays[#g.add_displays+1] = mod.class.Grid.new{image="terrain/dungeon_entrance_closed02.png", z=5} + g.nice_tiler = nil g:initGlow() game.zone:addEntity(game.level, g, "terrain", x, y) print("[WORLDMAP] Elven ruins at", x, y) @@ -187,6 +188,7 @@ newEntity{ g.change_level=1 g.change_zone="ruined-dungeon" g.glow=true g.add_displays = g.add_displays or {} g.add_displays[#g.add_displays+1] = mod.class.Grid.new{image="terrain/ruin_entrance_closed01.png", z=5} + g.nice_tiler = nil g:initGlow() game.zone:addEntity(game.level, g, "terrain", x, y) print("[WORLDMAP] Ruined dungeon at", x, y) @@ -230,6 +232,7 @@ newEntity{ g.change_level=1 g.change_zone="golem-graveyard" g.glow=true g.add_displays = g.add_displays or {} g.add_displays[#g.add_displays+1] = mod.class.Grid.new{image="npc/alchemist_golem.png", z=5} + g.nice_tiler = nil g:initGlow() game.zone:addEntity(game.level, g, "terrain", x, y) print("[WORLDMAP] Golem Graveyard at", x, y) @@ -274,6 +277,7 @@ newEntity{ g.change_level=1 g.change_zone="ring-of-blood" g.glow=true g.add_displays = g.add_displays or {} g.add_displays[#g.add_displays+1] = mod.class.Grid.new{image="terrain/cave_entrance_closed02.png", z=5} + g.nice_tiler = nil g:initGlow() game.zone:addEntity(game.level, g, "terrain", x, y) print("[WORLDMAP] Hidden compound at", x, y) diff --git a/game/modules/tome/data/zones/wilderness/zone.lua b/game/modules/tome/data/zones/wilderness/zone.lua index cbad082f0f..7cc51648c7 100644 --- a/game/modules/tome/data/zones/wilderness/zone.lua +++ b/game/modules/tome/data/zones/wilderness/zone.lua @@ -80,6 +80,9 @@ return { -- Create the glow level.entrance_glow = require("engine.Particles").new("starglow", 1, {}) + + -- Only run once + level.data.post_nicer_tiles = nil end, on_enter = function(_, _, newzone) if game.player.level >= 12 and game.player.level <= 20 and not game.player:hasQuest("lightning-overload") then -- GitLab