From 0fcf8ae4090a5fe642b2ade52389dcc88b92df5c Mon Sep 17 00:00:00 2001
From: Bunny <glisa825@gmail.com>
Date: Wed, 15 May 2019 23:41:00 -0400
Subject: [PATCH] Slightly tweak Summon Control

---
 game/modules/tome/data/talents/gifts/summon-utility.lua | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/game/modules/tome/data/talents/gifts/summon-utility.lua b/game/modules/tome/data/talents/gifts/summon-utility.lua
index 604a1d2d55..1c71a386de 100644
--- a/game/modules/tome/data/talents/gifts/summon-utility.lua
+++ b/game/modules/tome/data/talents/gifts/summon-utility.lua
@@ -347,8 +347,9 @@ newTalent{
 	require = gifts_req4,
 	points = 5,
 	equilibrium = 7,
-	cooldown = 20,
+	cooldown = 10,
 	no_npc_use = true,
+	no_energy = true,
 	requires_target = true,
 	range = 10,
 	direct_hit = true,
@@ -368,6 +369,6 @@ newTalent{
 		return true
 	end,
 	info = function(self, t)
-		return ([[Allows you to control all summons in a radius %d to target a creature for %d turns.]]):format(t.getRad(self,t), t.getDur(self,t))
+		return ([[Draw focus on a creature, signalling to all of your summons within %d tiles of it to shift aggression towards the marked creature for %d turns.]]):format(t.getRad(self,t), t.getDur(self,t))
 	end,
 }
\ No newline at end of file
-- 
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