diff --git a/game/modules/tome/class/interface/Combat.lua b/game/modules/tome/class/interface/Combat.lua index 430157d8fd35e25cd6839055fe123893544fb44d..da444cc1658a397301665b35dd1d7e6377a7c177 100644 --- a/game/modules/tome/class/interface/Combat.lua +++ b/game/modules/tome/class/interface/Combat.lua @@ -1188,7 +1188,6 @@ function _M:spellCrit(dam, add_chance, crit_power_add) game.logSeen(self, "#{bold}#%s's spell attains critical power!#{normal}#", self.name:capitalize()) if self:attr("mana_on_crit") then self:incMana(self:attr("mana_on_crit")) end - if self:attr("vim_on_crit") then self:incVim(self:attr("vim_on_crit")) end if self:attr("spellsurge_on_crit") then @@ -1228,8 +1227,8 @@ function _M:mindCrit(dam, add_chance, crit_power_add) game.logSeen(self, "#{bold}#%s's mind surges with critical power!#{normal}#", self.name:capitalize()) if self:attr("hate_on_crit") then self:incHate(self:attr("hate_on_crit")) end - if self:attr("psi_on_crit") then self:incMana(self:attr("psi_on_crit")) end - if self:attr("equilibrium_on_crit") then self:incVim(self:attr("equilibrium_on_crit")) end + if self:attr("psi_on_crit") then self:incPsi(self:attr("psi_on_crit")) end + if self:attr("equilibrium_on_crit") then self:incEquilibrium(self:attr("equilibrium_on_crit")) end end return dam, crit diff --git a/game/modules/tome/data/talents/psionic/augmented-mobility.lua b/game/modules/tome/data/talents/psionic/augmented-mobility.lua index e09979c68e4ef016706788279a8a3ec657d07b18..f4bf41b8bd198401756d999a1078712b1bed09b4 100644 --- a/game/modules/tome/data/talents/psionic/augmented-mobility.lua +++ b/game/modules/tome/data/talents/psionic/augmented-mobility.lua @@ -159,8 +159,8 @@ newTalent{ if not self:hasEffect(self.EFF_KINSPIKE_SHIELD) and self:isTalentActive(self.T_KINETIC_SHIELD) then self:forceUseTalent(self.T_KINETIC_SHIELD, {ignore_energy=true}) end - local dam = self:spellCrit(self:combatTalentMindDamage(t, 20, 600)) - self:project(tg, x, y, DamageType.MINDKNOCKBACK, self:spellCrit(rng.avg(2*dam/3, dam, 3))) + local dam = self:mindCrit(self:combatTalentMindDamage(t, 20, 600)) + self:project(tg, x, y, DamageType.MINDKNOCKBACK, self:mindCrit(rng.avg(2*dam/3, dam, 3))) --local _ _, x, y = self:canProject(tg, x, y) game.level.map:particleEmitter(self.x, self.y, tg.radius, "flamebeam", {tx=x-self.x, ty=y-self.y}) game:playSoundNear(self, "talents/lightning") @@ -183,12 +183,12 @@ newTalent{ if not self:hasEffect(self.EFF_KINSPIKE_SHIELD) and self:isTalentActive(self.T_KINETIC_SHIELD) then self:forceUseTalent(self.T_KINETIC_SHIELD, {ignore_energy=true}) end - local dam = self:spellCrit(self:combatTalentMindDamage(t, 20, 600)) + local dam = self:mindCrit(self:combatTalentMindDamage(t, 20, 600)) for i = 1, self:getTalentRange(t) do self:project(tg, x, y, DamageType.DIG, 1) end - self:project(tg, x, y, DamageType.MINDKNOCKBACK, self:spellCrit(rng.avg(2*dam/3, dam, 3))) + self:project(tg, x, y, DamageType.MINDKNOCKBACK, self:mindCrit(rng.avg(2*dam/3, dam, 3))) local _ _, x, y = self:canProject(tg, x, y) game.level.map:particleEmitter(self.x, self.y, tg.radius, "flamebeam", {tx=x-self.x, ty=y-self.y}) game:playSoundNear(self, "talents/lightning") diff --git a/game/modules/tome/data/talents/psionic/focus.lua b/game/modules/tome/data/talents/psionic/focus.lua index cbce8cc066729182e6c4c4fc24891ec3c656e6a2..6c46e6d8eadc5640daa28f63b60fb5f90c7647b0 100644 --- a/game/modules/tome/data/talents/psionic/focus.lua +++ b/game/modules/tome/data/talents/psionic/focus.lua @@ -72,7 +72,7 @@ newTalent{ local tg = self:getTalentTarget(t) local x, y = self:getTarget(tg) if not x or not y then return nil end - self:project(tg, x, y, DamageType.PHYSICAL, self:spellCrit(rng.avg(0.8*dam, dam)), {type="flame"}) + self:project(tg, x, y, DamageType.PHYSICAL, self:mindCrit(rng.avg(0.8*dam, dam)), {type="flame"}) if gem_level > 0 and not tg.dead and self:knowTalent(self.T_CONDUIT) and self:isTalentActive(self.T_CONDUIT) then local c = self:getTalentFromId(self.T_CONDUIT) --c.do_combat(self, c, tg) diff --git a/game/modules/tome/data/talents/psionic/voracity.lua b/game/modules/tome/data/talents/psionic/voracity.lua index cea080f63cd0e2e39e39ef1aca503cec72e5d452..90c2f1ef5d8baa61146241e4038acb30f314127c 100644 --- a/game/modules/tome/data/talents/psionic/voracity.lua +++ b/game/modules/tome/data/talents/psionic/voracity.lua @@ -140,7 +140,7 @@ newTalent{ return self:combatStatTalentIntervalDamage(t, "combatMindpower", 6, 30) end, getDam = function(self, t) - return self:spellCrit(self:combatTalentMindDamage(t, 28, 270)) + return self:mindCrit(self:combatTalentMindDamage(t, 28, 270)) end, action = function(self, t) local en = t.getLeech(self, t)