diff --git a/game/modules/tome/dialogs/UseItemDialog.lua b/game/modules/tome/dialogs/UseItemDialog.lua index e8685609843f12599e197ef3c0766185ffb71633..b2de7bea0aebfb649257953da88d792ad62f83f4 100644 --- a/game/modules/tome/dialogs/UseItemDialog.lua +++ b/game/modules/tome/dialogs/UseItemDialog.lua @@ -60,8 +60,12 @@ function _M:use(item) local act = item.action if act == "use" then - self.actor:playerUseItem(self.object, self.item, self.inven, self.onuse) - self.onuse(self.inven, self.item, self.object, true) + if self.object:wornInven() and not self.object.wielded and not self.object.use_no_wear then + self:simplePopup("Impossible", "You must wear this object to use it!") + else + self.actor:playerUseItem(self.object, self.item, self.inven, self.onuse) + self.onuse(self.inven, self.item, self.object, true) + end elseif act == "drop" then self.actor:doDrop(self.inven, self.item, function() self.onuse(self.inven, self.item, self.object, false) end) elseif act == "wear" then