diff --git a/game/modules/tome/data/talents/misc/races.lua b/game/modules/tome/data/talents/misc/races.lua
index 27d9027098daba872392b1ed0c29a9e14d9b9f5c..f3a16e2f856ccd5803b77f2889fb39a4bccf264f 100644
--- a/game/modules/tome/data/talents/misc/races.lua
+++ b/game/modules/tome/data/talents/misc/races.lua
@@ -769,10 +769,8 @@ newTalent{
 		return true
 	end,
 	info = function(self, t)
-		return ([[Shatters the mind of your victim, giving your full control over its actions for %s turns.
-		When the effect ends you pull out your mind and the victim's body colapses dead.
-		This effect does not work on elite or undeads.
-		The duration will increase with the Willpower stat]]):format(4 + self:getWil(10))
+		return ([[Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help.
+		Summons up to 3 yeek mindslayers to your side.]])
 	end,
 }
 
diff --git a/game/modules/tome/data/talents/techniques/techniques.lua b/game/modules/tome/data/talents/techniques/techniques.lua
index 6edfb774690fc559282430a7a18b7055e4f72fd5..81d582748a94ed8ff258c7da16148ba97bf5b9f9 100644
--- a/game/modules/tome/data/talents/techniques/techniques.lua
+++ b/game/modules/tome/data/talents/techniques/techniques.lua
@@ -35,7 +35,7 @@ newTalentType{ allow_random=true, type="technique/warcries", name = "warcries",
 newTalentType{ allow_random=true, type="technique/bloodthirst", name = "bloodthirst", description = "Delight in the act of battle and the spilling of blood." }
 newTalentType{ allow_random=true, type="technique/field-control", name = "field control", generic = true, description = "Control the battlefield using various techniques." }
 newTalentType{ allow_random=true, type="technique/combat-techniques-active", name = "combat techniques", description = "Generic combat oriented techniques." }
-newTalentType{ allow_random=true, type="technique/combat-techniques-passive", name = "combat veterant", description = "Generic combat oriented techniques." }
+newTalentType{ allow_random=true, type="technique/combat-techniques-passive", name = "combat veteran", description = "Generic combat oriented techniques." }
 newTalentType{ allow_random=true, type="technique/combat-training", name = "combat training", generic = true, description = "Teaches to use various armors and improves health." }
 newTalentType{ allow_random=true, type="technique/magical-combat", name = "magical combat", description = "The blending together of magic and melee prowess." }