From 070ebdfb14b6d7a1a1552bc196994bf2c49e4373 Mon Sep 17 00:00:00 2001 From: DarkGod <darkgod@net-core.org> Date: Sun, 22 Jun 2014 23:30:46 +0200 Subject: [PATCH] Animus Purge can not be used on creatures with special death scripts --- game/modules/tome/data/talents/spells/animus.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/modules/tome/data/talents/spells/animus.lua b/game/modules/tome/data/talents/spells/animus.lua index 338626d00c..049bca302f 100644 --- a/game/modules/tome/data/talents/spells/animus.lua +++ b/game/modules/tome/data/talents/spells/animus.lua @@ -103,7 +103,7 @@ newTalent{ if not x or not y then return nil end self:project(tg, x, y, function(px, py) local m = game.level.map(px, py, Map.ACTOR) - if not m or not m.max_life or not m.life then return end + if not m or not m.max_life or not m.life or m.on_die then return end if game.party and game.party:hasMember(self) then for act, def in pairs(game.party.members) do -- GitLab