diff --git a/game/engines/default/engine/ui/List.lua b/game/engines/default/engine/ui/List.lua index fe87a53f3504f27d7261319f1eafd38e1bf1a4ad..8bf254d4f4e547bb87f5ae1ab969e6d59e708f81 100644 --- a/game/engines/default/engine/ui/List.lua +++ b/game/engines/default/engine/ui/List.lua @@ -100,6 +100,8 @@ function _M:generate() end, } self.key:addCommands{ + [{"_UP","ctrl"}] = function() self.key:triggerVirtual("MOVE_UP") end, + [{"_DOWN","ctrl"}] = function() self.key:triggerVirtual("MOVE_DOWN") end, _HOME = function() if self.sel and self.list[self.sel] then self.list[self.sel].focus_decay = self.focus_decay_max end self.sel = 1 diff --git a/game/engines/default/engine/ui/ListColumns.lua b/game/engines/default/engine/ui/ListColumns.lua index 0990240c388bc1bf62394dfeab98867ba9ca5452..e78688431ef60796b28076c7a1c7154c876c7ed4 100644 --- a/game/engines/default/engine/ui/ListColumns.lua +++ b/game/engines/default/engine/ui/ListColumns.lua @@ -196,6 +196,8 @@ function _M:generate() end, } self.key:addCommands{ + [{"_UP","ctrl"}] = function() self.key:triggerVirtual("MOVE_UP") end, + [{"_DOWN","ctrl"}] = function() self.key:triggerVirtual("MOVE_DOWN") end, _HOME = function() if self.sel and self.list[self.sel] then self.list[self.sel].focus_decay = self.focus_decay_max end self.sel = 1 diff --git a/game/engines/default/engine/ui/TreeList.lua b/game/engines/default/engine/ui/TreeList.lua index 20cfc9c9014b677b58acee9ad8cf94c6135ae444..1eba2cf553e6862faecd60e3ec1d6af920fb7a33 100644 --- a/game/engines/default/engine/ui/TreeList.lua +++ b/game/engines/default/engine/ui/TreeList.lua @@ -218,6 +218,8 @@ function _M:generate() } end self.key:addCommands{ + [{"_UP","ctrl"}] = function() self.key:triggerVirtual("MOVE_UP") end, + [{"_DOWN","ctrl"}] = function() self.key:triggerVirtual("MOVE_DOWN") end, _HOME = function() if self.sel and self.list[self.sel] then self.list[self.sel].focus_decay = self.focus_decay_max end self.sel = 1