From 030531469719463d5cd7f4280d3b47665cbde44a Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Fri, 15 Oct 2010 08:28:38 +0000 Subject: [PATCH] The caverns to the valley of the moon are not fully lit anymore git-svn-id: http://svn.net-core.org/repos/t-engine4@1524 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/modules/tome/data/zones/valley-moon-caverns/zone.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/game/modules/tome/data/zones/valley-moon-caverns/zone.lua b/game/modules/tome/data/zones/valley-moon-caverns/zone.lua index 916a3d5216..f738adf3a2 100644 --- a/game/modules/tome/data/zones/valley-moon-caverns/zone.lua +++ b/game/modules/tome/data/zones/valley-moon-caverns/zone.lua @@ -25,8 +25,8 @@ return { decay = {300, 800}, actor_adjust_level = function(zone, level, e) return zone.base_level + e:getRankLevelAdjust() + level.level-1 + rng.range(-1,2) end, width = 70, height = 70, - all_remembered = true, - all_lited = true, +-- all_remembered = true, +-- all_lited = true, persistant = "zone", -- Apply a darkish tint to all the map color_shown = {0.7, 0.7, 0.7, 1}, -- GitLab