From 030531469719463d5cd7f4280d3b47665cbde44a Mon Sep 17 00:00:00 2001
From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54>
Date: Fri, 15 Oct 2010 08:28:38 +0000
Subject: [PATCH] The caverns to the valley of the moon are not fully lit
 anymore

git-svn-id: http://svn.net-core.org/repos/t-engine4@1524 51575b47-30f0-44d4-a5cc-537603b46e54
---
 game/modules/tome/data/zones/valley-moon-caverns/zone.lua | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/game/modules/tome/data/zones/valley-moon-caverns/zone.lua b/game/modules/tome/data/zones/valley-moon-caverns/zone.lua
index 916a3d5216..f738adf3a2 100644
--- a/game/modules/tome/data/zones/valley-moon-caverns/zone.lua
+++ b/game/modules/tome/data/zones/valley-moon-caverns/zone.lua
@@ -25,8 +25,8 @@ return {
 	decay = {300, 800},
 	actor_adjust_level = function(zone, level, e) return zone.base_level + e:getRankLevelAdjust() + level.level-1 + rng.range(-1,2) end,
 	width = 70, height = 70,
-	all_remembered = true,
-	all_lited = true,
+--	all_remembered = true,
+--	all_lited = true,
 	persistant = "zone",
 	-- Apply a darkish tint to all the map
 	color_shown = {0.7, 0.7, 0.7, 1},
-- 
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