From 01cce41c3d7190d93209f3727f4ebb1912194a5b Mon Sep 17 00:00:00 2001
From: Bunny <glisa825@gmail.com>
Date: Thu, 24 Oct 2019 02:12:07 -0400
Subject: [PATCH] Updated summon tooltips to reflect inheriting respen

---
 game/modules/tome/data/talents/gifts/summon-distance.lua | 6 +++---
 game/modules/tome/data/talents/gifts/summon-melee.lua    | 8 ++++----
 game/modules/tome/data/talents/gifts/summon-utility.lua  | 4 ++--
 3 files changed, 9 insertions(+), 9 deletions(-)

diff --git a/game/modules/tome/data/talents/gifts/summon-distance.lua b/game/modules/tome/data/talents/gifts/summon-distance.lua
index 6e082f175a..26cf299fe9 100644
--- a/game/modules/tome/data/talents/gifts/summon-distance.lua
+++ b/game/modules/tome/data/talents/gifts/summon-distance.lua
@@ -616,7 +616,7 @@ newTalent{
 		local incStats = t.incStats(self, t, true)
 		return ([[Summon a 3-headed Hydra for %d turns to destroy your foes. 3-headed hydras are able to breathe poison, acid and lightning.
 		It will get %d Willpower, %d Constitution and 18 Strength.
-		Your summons inherit some of your stats: increased damage%%, stun/pin/confusion/blindness resistance, armour penetration.
+		Your summons inherit some of your stats: increased damage%%, resistance penetration %%, stun/pin/confusion/blindness resistance, armour penetration.
 		Their Willpower will increase with your Mindpower.]])
 		:format(t.summonTime(self, t), incStats.wil, incStats.con, incStats.str)
 	end,
@@ -732,7 +732,7 @@ newTalent{
 		local incStats = t.incStats(self, t, true)
 		return ([[Summon a Rimebark for %d turns to harass your foes. Rimebarks cannot move, but they have a permanent ice storm around them, damaging and freezing anything coming close in a radius of 3.
 		It will get %d Willpower, %d Cunning and %d Constitution.
-		Your summons inherit some of your stats: increased damage%%, stun/pin/confusion/blindness resistance, armour penetration.
+		Your summons inherit some of your stats: increased damage%%, resistance penetration %%, stun/pin/confusion/blindness resistance, armour penetration.
 		Their Willpower and Cunning will increase with your Mindpower.]])
 		:format(t.summonTime(self, t), incStats.wil, incStats.cun, incStats.con)
 	end,
@@ -893,7 +893,7 @@ newTalent{
 		local incStats = t.incStats(self, t, true)
 		return ([[Summon a Fire Drake for %d turns to burn and crush your foes to death. Fire Drakes are behemoths that can burn foes from afar with their fiery breath.
 		It will get %d Strength, %d Constitution and 38 Willpower.
-		Your summons inherit some of your stats: increased damage%%, stun/pin/confusion/blindness resistance, armour penetration.
+		Your summons inherit some of your stats: increased damage%%, resistance penetration %%, stun/pin/confusion/blindness resistance, armour penetration.
 		Their Strength and Constitution will increase with your Mindpower.]])
 		:format(t.summonTime(self, t), incStats.str, incStats.con)
 	end,
diff --git a/game/modules/tome/data/talents/gifts/summon-melee.lua b/game/modules/tome/data/talents/gifts/summon-melee.lua
index ec387d1aa8..28a2494b97 100644
--- a/game/modules/tome/data/talents/gifts/summon-melee.lua
+++ b/game/modules/tome/data/talents/gifts/summon-melee.lua
@@ -175,7 +175,7 @@ newTalent{
 		local incStats = t.incStats(self, t, true)
 		return ([[Summon a War Hound for %d turns to attack your foes. War hounds are good basic melee attackers.
 		It will get %d Strength, %d Dexterity and %d Constitution.
-		Your summons inherit some of your stats: increased damage%%, stun/pin/confusion/blindness resistance, armour penetration.
+		Your summons inherit some of your stats: increased damage%%, resistance penetration %%, stun/pin/confusion/blindness resistance, armour penetration.
 		The hound's Strength and Dexterity will increase with your Mindpower.]])
 		:format(t.summonTime(self, t), incStats.str, incStats.dex, incStats.con)
 	end,
@@ -295,7 +295,7 @@ newTalent{
 		local incStats = t.incStats(self, t, true)
 		return ([[Summon a Jelly for %d turns to attack your foes. Jellies do not move, but your equilibrium will be reduced by 10%% of all damage received by the jelly.
 		It will get %d Constitution and %d Strength.
-		Your summons inherit some of your stats: increased damage%%, stun/pin/confusion/blindness resistance, armour penetration.
+		Your summons inherit some of your stats: increased damage%%, resistance penetration %%, stun/pin/confusion/blindness resistance, armour penetration.
 		The jelly's Constitution will increase with your Mindpower.]])
 		:format(t.summonTime(self, t), incStats.con, incStats.str)
        end,
@@ -409,7 +409,7 @@ newTalent{
 		local incStats = t.incStats(self, t, true)
 		return ([[Summon a Minotaur for %d turns to attack your foes. Minotaurs cannot stay summoned for long, but they deal high damage.
 		It will get %d Strength, %d Constitution and %d Dexterity.
-		Your summons inherit some of your stats: increased damage%%, stun/pin/confusion/blindness resistance, armour penetration.
+		Your summons inherit some of your stats: increased damage%%, resistance penetration %%, stun/pin/confusion/blindness resistance, armour penetration.
 		The minotaur's Strength and Dexterity will increase with your Mindpower.]])
 		:format(t.summonTime(self,t), incStats.str, incStats.con, incStats.dex)
 	end,
@@ -529,7 +529,7 @@ newTalent{
 		local incStats = t.incStats(self, t,true)
 		return ([[Summon a Stone Golem for %d turns to attack your foes. Stone golems are formidable foes that can become unstoppable.
 		It will get %d Strength, %d Constitution and %d Dexterity.
-		Your summons inherit some of your stats: increased damage%%, stun/pin/confusion/blindness resistance, armour penetration.
+		Your summons inherit some of your stats: increased damage%%, resistance penetration %%, stun/pin/confusion/blindness resistance, armour penetration.
 		The golem's Strength and Dexterity will increase with your Mindpower.]])
 		:format(t.summonTime(self, t), incStats.str, incStats.con, incStats.dex)
 	end,
diff --git a/game/modules/tome/data/talents/gifts/summon-utility.lua b/game/modules/tome/data/talents/gifts/summon-utility.lua
index 4b42ab21c9..d2a0d6383a 100644
--- a/game/modules/tome/data/talents/gifts/summon-utility.lua
+++ b/game/modules/tome/data/talents/gifts/summon-utility.lua
@@ -208,7 +208,7 @@ newTalent{
 		local incStats = t.incStats(self, t, true)
 		return ([[Summon a Turtle for %d turns to distract your foes. Turtles are resilient, but not very powerful. However, they will periodically force any foes to attack them, and can protect themselves with their shell.
 		It will get %d Constitution, %d Dexterity and 18 willpower.
-		Your summons inherit some of your stats: increased damage%%, stun/pin/confusion/blindness resistance, armour penetration.
+		Your summons inherit some of your stats: increased damage%%, resistance penetration %%, stun/pin/confusion/blindness resistance, armour penetration.
 		Their Constitution will increase with your Mindpower.]])
 		:format(t.summonTime(self, t), incStats.con, incStats.dex)
 	end,
@@ -321,7 +321,7 @@ newTalent{
 		local incStats = t.incStats(self, t,true)
 		return ([[Summon a Spider for %d turns to harass your foes. Spiders can poison your foes and throw webs to pin them to the ground.
 		It will get %d Dexterity, %d Strength, 18 Willpower and %d Constitution.
-		Your summons inherit some of your stats: increased damage%%, stun/pin/confusion/blindness resistance, armour penetration.
+		Your summons inherit some of your stats: increased damage%%, resistance penetration %%, stun/pin/confusion/blindness resistance, armour penetration.
 		Their Dexterity will increase with your Mindpower.]])
 		:format(t.summonTime(self, t), incStats.dex, incStats.str, incStats.con)
 	end,
-- 
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