Commit 097dd82c29214403fc376283160f1eecea3be664

Authored by orange
1 parent bc4b53e6

Revert "Revert "some brevity and clarity mindslayer kinetic mastery edits""

This reverts commit bc4b53e6.
... ... @@ -836,7 +836,7 @@ newEntity{
836 836 on_kill = 1,
837 837 desc=function(self, who, special)
838 838 local targets = self.combat.projection_targets
839   - return ("Projects up to %d attacks dealing 30%% weapon damage to random targets in range 7 (cannot hit the initial target)"):format(targets or 0)
  839 + return ("Projects up to %d attacks dealing 30%% weapon damage to random targets in range 7 as mind damage (cannot hit the initial target)"):format(targets or 0)
840 840 end,
841 841 fct=function(combat, who, target)
842 842 if who.turn_procs.ego_projection then return end
... ...
... ... @@ -40,7 +40,7 @@ newTalent{
40 40 return true
41 41 end,
42 42 info = function(self, t)
43   - return ([[For %d turns your telekinesis transcends your normal limits, increasing your Physical damage by %d%% and you Physical resistance penetration by %d%%.
  43 + return ([[For %d turns your telekinesis transcends your normal limits, increasing your Physical damage by %d%% and your Physical resistance penetration by %d%%.
44 44 In addition:
45 45 The cooldowns of Kinetic Shield, Kinetic Leech, Kinetic Aura, Kinetic Strike and Mindlash are reset.
46 46 Kinetic Aura effects will have their radius increased by 1.
... ... @@ -141,16 +141,16 @@ newTalent{
141 141 info = function(self, t)
142 142 local range = self:getTalentRange(t)
143 143 local dam = damDesc(self, DamageType.PHYSICAL, t.getDamage(self, t))
144   - return ([[Build telekinetic power and dump it onto an adjacent creature or yourself.
145   - This will launch them to where ever you target in a radius of %d.
146   -
147   - Upon landing, launched enemy takes %0.1f Physical damage and is stunned for %d turns.
148   - All other creatures within radius 2 of the landing point take %0.1f Physical damage and are knocked away from you.
  144 + return ([[Build telekinetic power and dump it into an adjacent creature or yourself.
  145 + This will launch them to a targeted location in radius %d.
  146 +
  147 + Launched enemies take %0.1f Physical damage and are stunned for %d turns upon landing.
  148 + When the target lands, creatures within radius 2 take %0.1f Physical damage and are knocked away from you.
149 149 This talent ignores %d%% of the knockback resistance of the thrown target, which takes half damage if it resists being thrown.
150   -
  150 +
151 151 When used on yourself, you will launch in a straight line, knocking enemies flying and doing %0.1f Physical damage to each.
152 152 You can break through %d walls while doing this.
153   - The damage improves with your Mindpower and the range increases with Mindpower.]]):
  153 + The damage and range increases with Mindpower.]]):
154 154 format(range, dam, math.floor(range/2), dam/2, t.getKBResistPen(self, t), dam, math.floor(range/2))
155 155 end,
156 156 }
... ... @@ -254,7 +254,7 @@ newTalent{
254 254 local dur = t.getDuration(self, t)
255 255 local dam = t.getDamage(self, t)
256 256 return ([[Bind the target mercilessly with constant, bone-shattering pressure, pinning and slowing it by 50%% for %d turns and dealing %0.1f Physical damage each turn.
257   - The duration and damage will improve with your Mindpower.]]):
  257 + The duration and damage improve with Mindpower.]]):
258 258 format(dur, damDesc(self, DamageType.PHYSICAL, dam))
259 259 end,
260 260 }
... ...