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Commits · a7af85628aa4c55ae7245bb83d23cddb5cf15ff0
t-engine4
mac
T-Engine
Browse files
Dec 27, 2010
build the last release, whenever that was
· 01bde460
neil
authored
Dec 27, 2010
01bde460
Nov 22, 2010
Add files
· cfe22d80
neil
authored
Nov 22, 2010
cfe22d80
Nov 04, 2010
Updated project for new sources
· ed353ad3
neil
authored
Nov 04, 2010
ed353ad3
Oct 05, 2010
Add new C files to build, lxp and expat
· f3be649c
neil
authored
Oct 05, 2010
f3be649c
Jun 28, 2010
Remove the user-specific files
· 8a81cd6f
neil
authored
Jun 28, 2010
8a81cd6f
Update build with new C files
· 198bf57c
neil
authored
Jun 28, 2010
198bf57c
Jun 16, 2010
Don't create a disk image for debug builds
· ab476d77
neil
authored
Jun 16, 2010
ab476d77
Update with new compiled files
· f022c6e5
neil
authored
Jun 16, 2010
f022c6e5
May 31, 2010
Remove physfs define which is now being set in physfsheader; add new C code
· 71f72347
neil
authored
May 31, 2010
71f72347
May 26, 2010
Add PHYSFS_SUPPORTS_ZIP define
· f028a789
neil
authored
May 26, 2010
f028a789
May 16, 2010
Don't build 64 bit version on Xcode because I don't have 64 bit SDL.
· c6a6e28f
neil
authored
May 16, 2010
c6a6e28f
Create build step in Xcode build that creates disk image for release
· 69cb682c
neil
authored
May 16, 2010
69cb682c
Create and Set Mac bundle icon, based on the 32x32 one already in the data files
· cb7e5e1d
neil
authored
May 16, 2010
cb7e5e1d
Lua issues fixed
· 1d11c86a
neil
authored
May 16, 2010
1d11c86a
May 15, 2010
use te4.org
· 80345dff
neil
authored
May 15, 2010
80345dff
Don't put Frameworks one directory deeper than we need
· 0c78b4e1
neil
authored
May 15, 2010
0c78b4e1
Xcode stuff for Mac build
· a21840df
neil
authored
May 15, 2010
a21840df
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