Commit 66e3671f3222a971012ec020cb149293b381e0e0

Authored by K'van
1 parent df23d588

Fix hydra tactical table typo (LIGHTING -> LIGHTNING)

... ... @@ -512,7 +512,7 @@ newTalent{
512 512 target = SummonTarget,
513 513 onAIGetTarget = onAIGetTargetSummon,
514 514 aiSummonGrid = aiSummonGridRanged,
515   - tactical = { ATTACK = { ACID = 1, LIGHTING = 1, NATURE = 1 } },
  515 + tactical = { ATTACK = { ACID = 1, LIGHTNING = 1, NATURE = 1 } },
516 516 on_pre_use = function(self, t, silent)
517 517 if not self:canBe("summon") and not silent then game.logPlayer(self, "You cannot summon; you are suppressed!") return end
518 518 return not checkMaxSummon(self, silent)
... ...