diff --git a/game/engines/default/engine/ui/TreeList.lua b/game/engines/default/engine/ui/TreeList.lua index b466308832a0094f48e0359713e0542a33227ba4..f552583f1e40555e9ce2110960b3068fba2ff09d 100644 --- a/game/engines/default/engine/ui/TreeList.lua +++ b/game/engines/default/engine/ui/TreeList.lua @@ -139,6 +139,7 @@ function _M:drawItem(item, nb_keyframes) -- We use 1000 and do not cut lines to make sure it draws as much as possible text:drawOnSurface(s, 10000, nil, self.font, startx + item.displayx_offset[i], (self.fh - self.font_h) / 2, color[1], color[2], color[3]) + item.autoscroll = true else text:drawOnSurface(s, 10000, nil, self.font, startx, (self.fh - self.font_h) / 2, color[1], color[2], color[3]) end @@ -307,7 +308,7 @@ function _M:display(x, y, nb_keyframes) self:drawItem(self.previtem) self.previtem = nil end - if item then + if item and item.autoscroll then self:drawItem(item, nb_keyframes) self.previtem = item end