diff --git a/game/modules/tome/class/interface/Combat.lua b/game/modules/tome/class/interface/Combat.lua
index d3cf4232c179cdc19774d6db98746096345b6fa4..f9689f55f6f76ff2602ce47070c2691a30bb2337 100644
--- a/game/modules/tome/class/interface/Combat.lua
+++ b/game/modules/tome/class/interface/Combat.lua
@@ -124,7 +124,7 @@ function _M:attackTarget(target, damtype, mult, noenergy)
 	local hd = {"Combat:attackTarget", target=target, damtype=damtype, mult=mult, noenergy=noenergy}
 	if self:triggerHook(hd) then
 		speed, hit, damtype, mult = ht.speed, hd.hit, hd.damtype, hd.mult
-		if ht.stop then return hit end
+		if hd.stop then return hit end
 	end
 
 	if not speed and self:isTalentActive(self.T_GESTURE_OF_PAIN) then