From ec6ef4fdc956950e7637f72016c0cc32ce6f5ed9 Mon Sep 17 00:00:00 2001
From: DarkGod <darkgod@net-core.org>
Date: Sat, 19 Oct 2013 03:34:46 +0200
Subject: [PATCH] ahah

---
 game/modules/tome/data/zones/shertul-fortress/grids.lua | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/game/modules/tome/data/zones/shertul-fortress/grids.lua b/game/modules/tome/data/zones/shertul-fortress/grids.lua
index 0d9c78e9ff..ac990e373b 100644
--- a/game/modules/tome/data/zones/shertul-fortress/grids.lua
+++ b/game/modules/tome/data/zones/shertul-fortress/grids.lua
@@ -252,7 +252,7 @@ local dcb = function(self)
 				shader:paramNumber2("textSize", item._tex_w, item._tex_h)
 				shader:use(true)
 			else
-				item._tex:toScreenFull(x+2, y+2, item.w, item.h, item._tex_w, item._tex_h)
+				item._tex:toScreenFull(x+2, y+2, item.w, item.h, item._tex_w, item._tex_h, 0, 0, 0, 0.7)
 			end
 			item._tex:toScreenFull(x, y, item.w, item.h, item._tex_w, item._tex_h)
 			if shader then shader:use(false) end
-- 
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