diff --git a/game/modules/tome/data/zones/shertul-fortress/grids.lua b/game/modules/tome/data/zones/shertul-fortress/grids.lua
index 0d9c78e9ff0730ef00969067581c362775ce18f4..ac990e373bce3031dd1df2d80a031bcc2e3293bf 100644
--- a/game/modules/tome/data/zones/shertul-fortress/grids.lua
+++ b/game/modules/tome/data/zones/shertul-fortress/grids.lua
@@ -252,7 +252,7 @@ local dcb = function(self)
 				shader:paramNumber2("textSize", item._tex_w, item._tex_h)
 				shader:use(true)
 			else
-				item._tex:toScreenFull(x+2, y+2, item.w, item.h, item._tex_w, item._tex_h)
+				item._tex:toScreenFull(x+2, y+2, item.w, item.h, item._tex_w, item._tex_h, 0, 0, 0, 0.7)
 			end
 			item._tex:toScreenFull(x, y, item.w, item.h, item._tex_w, item._tex_h)
 			if shader then shader:use(false) end