diff --git a/game/modules/tome/data/zones/shertul-fortress/grids.lua b/game/modules/tome/data/zones/shertul-fortress/grids.lua index 0d9c78e9ff0730ef00969067581c362775ce18f4..ac990e373bce3031dd1df2d80a031bcc2e3293bf 100644 --- a/game/modules/tome/data/zones/shertul-fortress/grids.lua +++ b/game/modules/tome/data/zones/shertul-fortress/grids.lua @@ -252,7 +252,7 @@ local dcb = function(self) shader:paramNumber2("textSize", item._tex_w, item._tex_h) shader:use(true) else - item._tex:toScreenFull(x+2, y+2, item.w, item.h, item._tex_w, item._tex_h) + item._tex:toScreenFull(x+2, y+2, item.w, item.h, item._tex_w, item._tex_h, 0, 0, 0, 0.7) end item._tex:toScreenFull(x, y, item.w, item.h, item._tex_w, item._tex_h) if shader then shader:use(false) end