diff --git a/game/modules/tome/data/talents/chronomancy/speed-control.lua b/game/modules/tome/data/talents/chronomancy/speed-control.lua
index 412bcc6b8f00895e0f520a1f354317c73013d716..cad57848665ea16edd8f0ff69f285f2ae256e2b1 100644
--- a/game/modules/tome/data/talents/chronomancy/speed-control.lua
+++ b/game/modules/tome/data/talents/chronomancy/speed-control.lua
@@ -38,7 +38,7 @@ newTalent{
 	info = function(self, t)
 		local speed = t.getSpeed(self, t) * 100
 		local duration = t.getDuration(self, t)
-		return ([[When you use a chronomancy spell you gain %d%% movement speed for %d turns.  This effect stacks up to three times but can only occur once per turn.
+		return ([[When you move you gain %d%% movement speed for %d turns.  This effect stacks up to three times but can only occur once per turn.
 		]]):format(speed, duration)
 	end,
 }
@@ -62,7 +62,7 @@ newTalent{
 	info = function(self, t)
 		local speed = t.getSpeed(self, t) * 100
 		local duration = t.getDuration(self, t)
-		return ([[When you move you gain %d%% attack, spell, and mind speed for %d turns.  This effect stacks up to three times but can only occur once per turn.
+		return ([[When you use a chronomancy spell you gain %d%% attack, spell, and mind speed for %d turns.  This effect stacks up to three times but can only occur once per turn.
 		]]):format(speed, duration)
 	end,
 }