diff --git a/game/modules/tome/data/talents/chronomancy/speed-control.lua b/game/modules/tome/data/talents/chronomancy/speed-control.lua index 412bcc6b8f00895e0f520a1f354317c73013d716..cad57848665ea16edd8f0ff69f285f2ae256e2b1 100644 --- a/game/modules/tome/data/talents/chronomancy/speed-control.lua +++ b/game/modules/tome/data/talents/chronomancy/speed-control.lua @@ -38,7 +38,7 @@ newTalent{ info = function(self, t) local speed = t.getSpeed(self, t) * 100 local duration = t.getDuration(self, t) - return ([[When you use a chronomancy spell you gain %d%% movement speed for %d turns. This effect stacks up to three times but can only occur once per turn. + return ([[When you move you gain %d%% movement speed for %d turns. This effect stacks up to three times but can only occur once per turn. ]]):format(speed, duration) end, } @@ -62,7 +62,7 @@ newTalent{ info = function(self, t) local speed = t.getSpeed(self, t) * 100 local duration = t.getDuration(self, t) - return ([[When you move you gain %d%% attack, spell, and mind speed for %d turns. This effect stacks up to three times but can only occur once per turn. + return ([[When you use a chronomancy spell you gain %d%% attack, spell, and mind speed for %d turns. This effect stacks up to three times but can only occur once per turn. ]]):format(speed, duration) end, }