diff --git a/game/modules/tome/data/birth/classes/psionic.lua b/game/modules/tome/data/birth/classes/psionic.lua index 0bda61aff7ea897d2ed5093948b1828085650be8..df436c6896a24c1cc97df4c81c9c59e0c6c6d973 100644 --- a/game/modules/tome/data/birth/classes/psionic.lua +++ b/game/modules/tome/data/birth/classes/psionic.lua @@ -172,8 +172,8 @@ newBirthDescriptor{ "#GOLD#Life per level:#LIGHT_BLUE# -4 (*special*)", }, power_source = {psionic=true}, - not_on_random_boss = true, - random_rarity = 2, +-- not_on_random_boss = true, + random_rarity = 3, stats = { str=0, wil=5, cun=4, }, birth_example_particles = { function(actor) diff --git a/game/modules/tome/data/birth/classes/wilder.lua b/game/modules/tome/data/birth/classes/wilder.lua index 3a1fad82386a9c8b5308a0ddce6325244dd51c16..92113399d45fe954ebb810924b22670d25acab78 100644 --- a/game/modules/tome/data/birth/classes/wilder.lua +++ b/game/modules/tome/data/birth/classes/wilder.lua @@ -168,6 +168,7 @@ newBirthDescriptor{ "#GOLD#Life per level:#LIGHT_BLUE# -3", }, power_source = {nature=true}, + random_rarity = 3, getStatDesc = function(stat, actor) if stat == actor.STAT_CUN then return "Max summons: "..math.floor(actor:getCun()/10)