diff --git a/game/modules/tome/class/Game.lua b/game/modules/tome/class/Game.lua index a3017cfb2152c236b99c286ad4110e7744de5a67..3355bf4023e52e793754bb706a631412954d510a 100644 --- a/game/modules/tome/class/Game.lua +++ b/game/modules/tome/class/Game.lua @@ -1192,7 +1192,7 @@ function _M:setupCommands() end end end end, [{"_g","ctrl"}] = function() if config.settings.cheat then - self.level.map:particleEmitter(game.player.x, game.player.y, 1, "fog", {}) + self.player:setEffect(self.player.EFF_FROZEN, 10, {hp=1}) end end, [{"_f","ctrl"}] = function() if config.settings.cheat then self.player.quests["love-melinda"] = nil diff --git a/game/modules/tome/data/damage_types.lua b/game/modules/tome/data/damage_types.lua index db56d276d81acfaa6c00c30ad39eb3192710951b..6068e1477924e1799f8f902590826896a77d1838 100644 --- a/game/modules/tome/data/damage_types.lua +++ b/game/modules/tome/data/damage_types.lua @@ -81,9 +81,13 @@ setDefaultProjector(function(src, x, y, type, dam, tmp, no_martyr) if eff.hp < 0 and not eff.begone then game.logSeen(src, "%s forces the iceblock to shatter.", src.name:capitalize()) game:onTickEnd(function() src:removeEffect(src.EFF_FROZEN) end) - eff.begone = true + eff.begone = game.turn else game:delayedLogDamage(src, {name="Iceblock", x=src.x, y=src.y}, dam, ("%s%d %s#LAST#"):format(DamageType:get(type).text_color or "#aaaaaa#", math.ceil(dam), DamageType:get(type).name)) + if eff.begone and eff.begone < game.turn and eff.hp < 0 then + game.logSeen(src, "%s forces2 the iceblock to shatter.", src.name:capitalize()) + src:removeEffect(src.EFF_FROZEN) + end end return 0 end