From cf1eff498fc0cfb8c82452824506244038f7cbe5 Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Fri, 27 May 2011 13:16:02 +0000 Subject: [PATCH] Removed nightmare mode achievements (since nightmare mode is no more) git-svn-id: http://svn.net-core.org/repos/t-engine4@3460 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/modules/tome/class/interface/WorldAchievements.lua | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/game/modules/tome/class/interface/WorldAchievements.lua b/game/modules/tome/class/interface/WorldAchievements.lua index 132daf9d9e..b5665aebc1 100644 --- a/game/modules/tome/class/interface/WorldAchievements.lua +++ b/game/modules/tome/class/interface/WorldAchievements.lua @@ -31,10 +31,10 @@ function _M:newAchievement(t) WA.newAchievement(self, t) if not t.no_difficulty_duplicate then - local t2 = table.clone(t) - t2.id = "NIGHTMARE_"..t2.id - t2.name = t2.name.." (Nightmare difficulty)" - WA.newAchievement(self, t2) +-- local t2 = table.clone(t) +-- t2.id = "NIGHTMARE_"..t2.id +-- t2.name = t2.name.." (Nightmare difficulty)" +-- WA.newAchievement(self, t2) local t2 = table.clone(t) t2.id = "INSANE_"..t2.id -- GitLab