From cf1eff498fc0cfb8c82452824506244038f7cbe5 Mon Sep 17 00:00:00 2001
From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54>
Date: Fri, 27 May 2011 13:16:02 +0000
Subject: [PATCH] Removed nightmare mode achievements (since nightmare mode is
 no more)

git-svn-id: http://svn.net-core.org/repos/t-engine4@3460 51575b47-30f0-44d4-a5cc-537603b46e54
---
 game/modules/tome/class/interface/WorldAchievements.lua | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/game/modules/tome/class/interface/WorldAchievements.lua b/game/modules/tome/class/interface/WorldAchievements.lua
index 132daf9d9e..b5665aebc1 100644
--- a/game/modules/tome/class/interface/WorldAchievements.lua
+++ b/game/modules/tome/class/interface/WorldAchievements.lua
@@ -31,10 +31,10 @@ function _M:newAchievement(t)
 	WA.newAchievement(self, t)
 
 	if not t.no_difficulty_duplicate then
-		local t2 = table.clone(t)
-		t2.id = "NIGHTMARE_"..t2.id
-		t2.name = t2.name.." (Nightmare difficulty)"
-		WA.newAchievement(self, t2)
+--		local t2 = table.clone(t)
+--		t2.id = "NIGHTMARE_"..t2.id
+--		t2.name = t2.name.." (Nightmare difficulty)"
+--		WA.newAchievement(self, t2)
 
 		local t2 = table.clone(t)
 		t2.id = "INSANE_"..t2.id
-- 
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