diff --git a/game/modules/tome/class/interface/WorldAchievements.lua b/game/modules/tome/class/interface/WorldAchievements.lua index 132daf9d9e06711d0f5567068b62c4375e42bae7..b5665aebc1f7fcc4e6b4c92731c5e70ae9671e4d 100644 --- a/game/modules/tome/class/interface/WorldAchievements.lua +++ b/game/modules/tome/class/interface/WorldAchievements.lua @@ -31,10 +31,10 @@ function _M:newAchievement(t) WA.newAchievement(self, t) if not t.no_difficulty_duplicate then - local t2 = table.clone(t) - t2.id = "NIGHTMARE_"..t2.id - t2.name = t2.name.." (Nightmare difficulty)" - WA.newAchievement(self, t2) +-- local t2 = table.clone(t) +-- t2.id = "NIGHTMARE_"..t2.id +-- t2.name = t2.name.." (Nightmare difficulty)" +-- WA.newAchievement(self, t2) local t2 = table.clone(t) t2.id = "INSANE_"..t2.id