diff --git a/game/modules/tome/class/Game.lua b/game/modules/tome/class/Game.lua index 684ec6c3a531f146a312782d0c9f3d3b7c830df5..efbb5054480f8c7595d1ec369565bc7a2ae04e0e 100644 --- a/game/modules/tome/class/Game.lua +++ b/game/modules/tome/class/Game.lua @@ -713,7 +713,7 @@ function _M:changeLevelReal(lev, zone, params) self.zone = zone end if self.zone.tier1 then - if lev == 1 and game.state:tier1Killed(3) then + if lev == 1 and game.state:tier1Killed(game.state.birth.start_tier1_skip or 3) then lev = self.zone.max_level self.zone.tier1 = nil Dialog:simplePopup("Easy!", "This zone is so easy for you that you stroll to the last area with ease.") diff --git a/game/modules/tome/data/birth/races/yeek.lua b/game/modules/tome/data/birth/races/yeek.lua index 99491963861ab1ec69dac72f1baa790809b497c0..9e8f4cee27ec87ba5220c7b00791bd9c6d33053f 100644 --- a/game/modules/tome/data/birth/races/yeek.lua +++ b/game/modules/tome/data/birth/races/yeek.lua @@ -51,6 +51,9 @@ newBirthDescriptor{ resolvers.inscription("INFUSION:_REGENERATION", {cooldown=10, dur=5, heal=60}), resolvers.inscription("INFUSION:_WILD", {cooldown=12, what={physical=true}, dur=4, power=14}), }, + game_state = { + start_tier1_skip = 4, + }, random_escort_possibilities = { {"tier1.1", 1, 2}, {"tier1.2", 1, 2}, {"daikara", 1, 2}, {"old-forest", 1, 4}, {"dreadfell", 1, 8}, {"reknor", 1, 2}, }, }