From c31cffc25a32c1922ef6a33d09490ae61c46ef16 Mon Sep 17 00:00:00 2001
From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54>
Date: Sun, 19 May 2013 17:14:44 +0000
Subject: [PATCH] Learning Flash Bang Trap from the merchant correctly removes
 gold

git-svn-id: http://svn.net-core.org/repos/t-engine4@6744 51575b47-30f0-44d4-a5cc-537603b46e54
---
 game/modules/tome/data/chats/last-hope-lost-merchant.lua | 1 +
 1 file changed, 1 insertion(+)

diff --git a/game/modules/tome/data/chats/last-hope-lost-merchant.lua b/game/modules/tome/data/chats/last-hope-lost-merchant.lua
index 4fd63a64be..1031b2ea59 100644
--- a/game/modules/tome/data/chats/last-hope-lost-merchant.lua
+++ b/game/modules/tome/data/chats/last-hope-lost-merchant.lua
@@ -51,6 +51,7 @@ newChat{ id="traplearn",
 	answers = {
 		{"Thanks.", action=function(npc, player)
 			p:learnTalent(p.T_FLASH_BANG_TRAP, 1, nil, {no_unlearn=true})
+			p:incMoney(-3000)
 			game.log("#LIGHT_GREEN#You learn the schematic, you can now create flash bang traps!")
 		end},
 	}
-- 
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