diff --git a/game/modules/tome/data/talents/gifts/summon-distance.lua b/game/modules/tome/data/talents/gifts/summon-distance.lua index b3db88cda7ce9e778ebc81509c35f6498791ff68..1dac68524cdd88c8dd7ba45b7c0f25a0c8d5ae5e 100644 --- a/game/modules/tome/data/talents/gifts/summon-distance.lua +++ b/game/modules/tome/data/talents/gifts/summon-distance.lua @@ -324,7 +324,6 @@ newTalent{ end, on_arrival = function(self, t, m) local tg = {type="ball", range=self:getTalentRange(t), radius=self:getTalentRadius(t), talent=t, x=m.x, y=m.y} - self:project(tg, m.x, m.y, DamageType.TEMP_EFFECT, {foes=true, eff=self.EFF_LOWER_FIRE_RESIST, dur=4+self:getTalentLevelRaw(t), p={power=self:combatTalentMindDamage(t, 15, 70)}}, {type="flame"}) game.level.map:addEffect(self, m.x, m.y, 6, DamageType.POISON, {dam=self:combatTalentMindDamage(t, 10, 40), apply_power=self:combatMindpower()},