From 9d770e60b422a36527c80e5b32091fe39148b14f Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Sun, 19 Feb 2012 22:53:27 +0000 Subject: [PATCH] Talent equilibrium cost no longer factored into failure rates git-svn-id: http://svn.net-core.org/repos/t-engine4@4890 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/modules/tome/class/Actor.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/modules/tome/class/Actor.lua b/game/modules/tome/class/Actor.lua index caba67fe0d..ab8d8c1876 100644 --- a/game/modules/tome/class/Actor.lua +++ b/game/modules/tome/class/Actor.lua @@ -2313,7 +2313,7 @@ end --- Equilibrium check function _M:equilibriumChance(eq) - eq = (eq or 0) + self:getEquilibrium() + eq = self:getEquilibrium() local wil = self:getWil() -- Do not fail if below willpower if eq < wil then return true, 100 end -- GitLab