diff --git a/game/modules/tome/class/interface/Combat.lua b/game/modules/tome/class/interface/Combat.lua index 8e96cd3851d3a272dbcde660aff899a63f6dc0a0..9ce97f00b89ae25214b31cb44c4eaeb41ad1a60d 100644 --- a/game/modules/tome/class/interface/Combat.lua +++ b/game/modules/tome/class/interface/Combat.lua @@ -457,11 +457,11 @@ function _M:attackTargetWith(target, weapon, damtype, mult, force_dam) end if lt and lt:checkHit(self:combatAttack(weapon), lt:combatPhysicalResist(), 0, 95, 10) and lt:canBe("knockback") then lt:knockback(self.x, self.y, self:attr("onslaught")) - target:crossTierEffect(target.EFF_OFFBALANCE, src:combatAttack()) + target:crossTierEffect(target.EFF_OFFBALANCE, self:combatAttack()) end if rt and rt:checkHit(self:combatAttack(weapon), rt:combatPhysicalResist(), 0, 95, 10) and rt:canBe("knockback") then rt:knockback(self.x, self.y, self:attr("onslaught")) - target:crossTierEffect(target.EFF_OFFBALANCE, src:combatAttack()) + target:crossTierEffect(target.EFF_OFFBALANCE, self:combatAttack()) end end