From 9b80265cc3dfe382bc7f629093a644e9150c9156 Mon Sep 17 00:00:00 2001
From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54>
Date: Wed, 15 May 2013 21:13:58 +0000
Subject: [PATCH] Timed died/lifes left are shown on textual chardump

git-svn-id: http://svn.net-core.org/repos/t-engine4@6716 51575b47-30f0-44d4-a5cc-537603b46e54
---
 game/modules/tome/dialogs/CharacterSheet.lua | 7 +++++++
 1 file changed, 7 insertions(+)

diff --git a/game/modules/tome/dialogs/CharacterSheet.lua b/game/modules/tome/dialogs/CharacterSheet.lua
index 8f7687c9bd..22aa5fd763 100644
--- a/game/modules/tome/dialogs/CharacterSheet.lua
+++ b/game/modules/tome/dialogs/CharacterSheet.lua
@@ -978,6 +978,13 @@ function _M:dump()
 	nnl(("%-32s"):format(makelabel("Gold", ("%.2f"):format(player.money))))
 	nl(("CON:  %d"):format(player:getCon()))
 
+	if player.died_times then
+		nl(("Times died       : %d"):format(#player.died_times))
+	end
+	if player.easy_mode_lifes then
+		nl(("Lifes left       : %d"):format(player.easy_mode_lifes))
+	end
+
 	 -- All weapons in main hands
 	local strings = {}
 	for i = 1, 6 do strings[i]="" end
-- 
GitLab