From 93b8c9d3a29ad131c39e3c96f7765b747df43b53 Mon Sep 17 00:00:00 2001
From: DarkGod <darkgod@net-core.org>
Date: Fri, 8 Nov 2013 11:07:05 +0100
Subject: [PATCH] fix nature's balance

---
 game/modules/tome/data/talents/gifts/call.lua | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/game/modules/tome/data/talents/gifts/call.lua b/game/modules/tome/data/talents/gifts/call.lua
index b39089dbbf..51f099a812 100644
--- a/game/modules/tome/data/talents/gifts/call.lua
+++ b/game/modules/tome/data/talents/gifts/call.lua
@@ -145,7 +145,7 @@ newTalent{
 	getTalentCount = function(self, t) return math.floor(self:combatTalentScale(t, 2, 7, "log")) end,
 	getMaxLevel = function(self, t) return self:getTalentLevel(t) end,
 	action = function(self, t)
-		local nb = t.nbTalents(self, t)
+		local nb = t.getTalentCount(self, t)
 		local maxlev = t.getMaxLevel(self, t)
 		local tids = {}
 		for tid, _ in pairs(self.talents_cd) do
@@ -165,7 +165,7 @@ newTalent{
 	end,
 	info = function(self, t)
 		return ([[Your deep link with Nature allows you to reset the cooldown of %d of your wild gifts of tier %d or less.]]):
-		format(t.nbTalents(self, t), t.getMaxLevel(self, t))
+		format(t.getTalentCount(self, t), t.getMaxLevel(self, t))
 	end,
 }
 
-- 
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