From 8c72dbd4e82082114a27e31fcb270dc167c27d88 Mon Sep 17 00:00:00 2001 From: Eric Wykoff <ericwykoff@yahoo.com> Date: Thu, 22 Jan 2015 13:12:23 -0600 Subject: [PATCH] some clarity --- .../modules/tome/data/talents/chronomancy/spacetime-folding.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/modules/tome/data/talents/chronomancy/spacetime-folding.lua b/game/modules/tome/data/talents/chronomancy/spacetime-folding.lua index 9887edd813..dc91a16a25 100644 --- a/game/modules/tome/data/talents/chronomancy/spacetime-folding.lua +++ b/game/modules/tome/data/talents/chronomancy/spacetime-folding.lua @@ -137,7 +137,7 @@ newTalent{ local duration = t.getDuration(self, t) return ([[Learn to lay Warp Mines in a radius of 1 out to a range of %d. Warp Mines teleport targets that trigger them either toward you or away from you depending on the type of mine used and inflict %0.2f physical and %0.2f temporal (warp) damage. - The mines are hidden traps (%d detection and %d disarm power based on your Magic) and last for %d turns. + The mines are hidden traps (%d detection and %d disarm power based on your Magic), last for %d turns, and share a four turn cooldown. The damage caused by your Warp Mines will improve with your Spellpower.]]): format(range, damDesc(self, DamageType.PHYSICAL, damage), damDesc(self, DamageType.TEMPORAL, damage), detect, disarm, duration) --I5 end, -- GitLab