From 8c72dbd4e82082114a27e31fcb270dc167c27d88 Mon Sep 17 00:00:00 2001
From: Eric Wykoff <ericwykoff@yahoo.com>
Date: Thu, 22 Jan 2015 13:12:23 -0600
Subject: [PATCH] some clarity

---
 .../modules/tome/data/talents/chronomancy/spacetime-folding.lua | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/game/modules/tome/data/talents/chronomancy/spacetime-folding.lua b/game/modules/tome/data/talents/chronomancy/spacetime-folding.lua
index 9887edd813..dc91a16a25 100644
--- a/game/modules/tome/data/talents/chronomancy/spacetime-folding.lua
+++ b/game/modules/tome/data/talents/chronomancy/spacetime-folding.lua
@@ -137,7 +137,7 @@ newTalent{
 		local duration = t.getDuration(self, t)
 		return ([[Learn to lay Warp Mines in a radius of 1 out to a range of %d.
 		Warp Mines teleport targets that trigger them either toward you or away from you depending on the type of mine used and inflict %0.2f physical and %0.2f temporal (warp) damage.
-		The mines are hidden traps (%d detection and %d disarm power based on your Magic) and last for %d turns.
+		The mines are hidden traps (%d detection and %d disarm power based on your Magic), last for %d turns, and share a four turn cooldown.
 		The damage caused by your Warp Mines will improve with your Spellpower.]]):
 		format(range, damDesc(self, DamageType.PHYSICAL, damage), damDesc(self, DamageType.TEMPORAL, damage), detect, disarm, duration) --I5
 	end,
-- 
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