diff --git a/src/core_lua.c b/src/core_lua.c index 2214426a0f82f4a41650e96b3cfc804a45a40288..ef10cb6660c70541f7be401be0be328b6321df9c 100644 --- a/src/core_lua.c +++ b/src/core_lua.c @@ -893,7 +893,7 @@ static int sdl_font_draw(lua_State *L) int b = luaL_checknumber(L, 6); bool no_linefeed = lua_toboolean(L, 7); bool direct_uid_draw = lua_toboolean(L, 8); - int h = TTF_FontLineSkip(*f); + int h = TTF_FontHeight(*f); SDL_Color color = {r,g,b}; int fullmax = max_texture_size / 2; diff --git a/src/main.c b/src/main.c index e81ffdc8c43b7972f48b53d799fee02fe54254cb..7aff539785dcf5672bd65a7980fd46e89cf4a192 100644 --- a/src/main.c +++ b/src/main.c @@ -664,10 +664,10 @@ void call_draw(int nb_keyframes) 1, 0, }; GLfloat colors[4*4] = { - 1, 1, 1, 1, - 1, 1, 1, 1, - 1, 1, 1, 1, - 1, 1, 1, 1, + 1, 1, 1, 0.6, + 1, 1, 1, 0.6, + 1, 1, 1, 0.6, + 1, 1, 1, 0.6, }; glTexCoordPointer(2, GL_FLOAT, 0, texcoords);