From 7e3c3a7742e3eaa9b4939304daf0f0121bdf376c Mon Sep 17 00:00:00 2001
From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54>
Date: Fri, 16 Sep 2011 10:00:17 +0000
Subject: [PATCH] fix

git-svn-id: http://svn.net-core.org/repos/t-engine4@4424 51575b47-30f0-44d4-a5cc-537603b46e54
---
 game/engines/default/data/keybinds/actions.lua | 2 +-
 game/modules/example/class/Game.lua            | 1 +
 game/modules/example_realtime/class/Game.lua   | 1 +
 game/modules/tome/class/Game.lua               | 1 +
 4 files changed, 4 insertions(+), 1 deletion(-)

diff --git a/game/engines/default/data/keybinds/actions.lua b/game/engines/default/data/keybinds/actions.lua
index 4b6f879f13..d7eca72dc4 100644
--- a/game/engines/default/data/keybinds/actions.lua
+++ b/game/engines/default/data/keybinds/actions.lua
@@ -18,7 +18,7 @@
 -- darkgod@te4.org
 
 defineAction{
-	default = { "sym:=<:false:false:false:false", "sym:=>:false:false:false:false" },
+	default = { "uni:<", "uni:>" },
 	type = "CHANGE_LEVEL",
 	group = "actions",
 	name = "Go to next/previous level",
diff --git a/game/modules/example/class/Game.lua b/game/modules/example/class/Game.lua
index 8fcb359bfa..12864db977 100644
--- a/game/modules/example/class/Game.lua
+++ b/game/modules/example/class/Game.lua
@@ -251,6 +251,7 @@ function _M:setupCommands()
 	self:targetSetupKey()
 
 	-- One key handled for normal function
+	self.key:unicodeInput(true)
 	self.key:addBinds
 	{
 		-- Movements
diff --git a/game/modules/example_realtime/class/Game.lua b/game/modules/example_realtime/class/Game.lua
index 6964833c9c..1b0815d4a7 100644
--- a/game/modules/example_realtime/class/Game.lua
+++ b/game/modules/example_realtime/class/Game.lua
@@ -250,6 +250,7 @@ function _M:setupCommands()
 	self:targetSetupKey()
 
 	-- One key handled for normal function
+	self.key:unicodeInput(true)
 	self.key:addBinds
 	{
 		-- Movements
diff --git a/game/modules/tome/class/Game.lua b/game/modules/tome/class/Game.lua
index 7a10069ea9..2407b9e617 100644
--- a/game/modules/tome/class/Game.lua
+++ b/game/modules/tome/class/Game.lua
@@ -1097,6 +1097,7 @@ function _M:setupCommands()
 			self.player.changed = true
 		end
 	end
+	self.key:unicodeInput(true)
 	self.key:addBinds
 	{
 		-- Movements
-- 
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