From 62d3ced4dd72455ebc9c6f6198a00d83e0a9f8c5 Mon Sep 17 00:00:00 2001
From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54>
Date: Sat, 11 Jun 2011 09:57:10 +0000
Subject: [PATCH] pop

git-svn-id: http://svn.net-core.org/repos/t-engine4@3615 51575b47-30f0-44d4-a5cc-537603b46e54
---
 game/modules/tome/class/Actor.lua | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/game/modules/tome/class/Actor.lua b/game/modules/tome/class/Actor.lua
index b727f0ff4b..2d4c8606fc 100644
--- a/game/modules/tome/class/Actor.lua
+++ b/game/modules/tome/class/Actor.lua
@@ -461,7 +461,7 @@ function _M:defineDisplayCallback()
 			-- Tactical life info
 			if on_map then
 				local dh = h * 0.1
-				core.display.drawQuad(x, y + h - dh, w, dh, 139, 210, 77, 128)
+				core.display.drawQuad(x, y + h - dh, w, dh, 129, 180, 57, 128)
 				core.display.drawQuad(x, y + h - dh, w * self.life / self.max_life, dh, 50, 220, 77, 255)
 
 				if not f_self then
-- 
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