diff --git a/game/modules/tome/class/Actor.lua b/game/modules/tome/class/Actor.lua index b727f0ff4bdb1570d9f78fc6831cde021029f684..2d4c8606fca6c47d3882dea9bc4f6ad88a137f83 100644 --- a/game/modules/tome/class/Actor.lua +++ b/game/modules/tome/class/Actor.lua @@ -461,7 +461,7 @@ function _M:defineDisplayCallback() -- Tactical life info if on_map then local dh = h * 0.1 - core.display.drawQuad(x, y + h - dh, w, dh, 139, 210, 77, 128) + core.display.drawQuad(x, y + h - dh, w, dh, 129, 180, 57, 128) core.display.drawQuad(x, y + h - dh, w * self.life / self.max_life, dh, 50, 220, 77, 255) if not f_self then