diff --git a/game/modules/tome/data/zones/norgos-lair/npcs.lua b/game/modules/tome/data/zones/norgos-lair/npcs.lua index 17e69b5daf8bcd41f9b9b6e28455a9159529f88a..eca26eaea6ca40f6fb844332fcaa6e943cf75d51 100644 --- a/game/modules/tome/data/zones/norgos-lair/npcs.lua +++ b/game/modules/tome/data/zones/norgos-lair/npcs.lua @@ -37,7 +37,7 @@ else e.level_range[1] = e.level_range[1] - 9 e.start_level = e.start_level - 9 e.inc_damage = e.inc_damage or {} - e.inc_damage.all = (e.inc_damage.all or 0) - 30 + e.inc_damage.all = (e.inc_damage.all or 0) - 40 e.healing_factor = 0.4 e.combat_def = math.max(0, (e.combat_def or 0) - 12) end @@ -78,7 +78,6 @@ It seems to have fallen prey to the shivgoroth invading the area. Dead and froze resolvers.talents{ [Talents.T_FROST_GRAB]={base=1, every=6, max=6}, [Talents.T_ICE_STORM]={base=1, every=6, max=6}, - [Talents.T_FROZEN_GROUND]={base=1, every=6, max=6}, }, autolevel = "caster",