diff --git a/game/modules/tome/class/Object.lua b/game/modules/tome/class/Object.lua index 80528a7cbdfe086eb85bf84b535a1c49724c35b6..dc03a0a1cfa81c7fe5e6e35258a6d11b3a1e2442 100644 --- a/game/modules/tome/class/Object.lua +++ b/game/modules/tome/class/Object.lua @@ -1550,3 +1550,11 @@ function _M:getCharmPower(who, raw) return v end end + +function _M:addedToLevel(level, x, y) + if self.material_level_min_only and level.data then + local min_mlvl = util.getval(level.data.min_material_level) or 1 + local max_mlvl = util.getval(level.data.max_material_level) or 5 + self.material_level_gen_range = {min=min_mlvl, max=max_mlvl} + end +end