diff --git a/game/modules/tome/data/gfx/talents/golemancy_life_tap.png b/game/modules/tome/data/gfx/talents/golemancy_life_tap.png new file mode 100644 index 0000000000000000000000000000000000000000..f89dfcba9730cbd085864fd3fc100a614f791a8e Binary files /dev/null and b/game/modules/tome/data/gfx/talents/golemancy_life_tap.png differ diff --git a/src/main.c b/src/main.c index ba7f86dfbf8b2b5ba1b4423d8e1a124725b7ebcb..9020605fe10de7192a1a3d5ee65800c3b16530f8 100644 --- a/src/main.c +++ b/src/main.c @@ -683,10 +683,10 @@ void do_resize(int w, int h, bool fullscreen) printf("error opening screen: %s\n", SDL_GetError()); exit(1); } - glewInit(); screen = SDL_GetWindowSurface(window); maincontext = SDL_GL_CreateContext(window); SDL_GL_MakeCurrent(window, maincontext); + glewInit(); } else { @@ -949,6 +949,7 @@ int main(int argc, char *argv[]) shaders_active = FALSE; fbo_active = FALSE; } + printf("===fbo %d\n", fbo_active); // setupDisplayTimer(30); init_blank_surface();