From 3875314b95cebf66adf5f19f7a958c23a8ce11d7 Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Fri, 27 May 2011 13:29:18 +0000 Subject: [PATCH] Fix Arcane Eye at level 5 git-svn-id: http://svn.net-core.org/repos/t-engine4@3462 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/modules/tome/class/Player.lua | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/game/modules/tome/class/Player.lua b/game/modules/tome/class/Player.lua index 337451da88..2638b540eb 100644 --- a/game/modules/tome/class/Player.lua +++ b/game/modules/tome/class/Player.lua @@ -316,7 +316,10 @@ function _M:playerFOV() eff.x, eff.y, game.level.map.w, game.level.map.h, eff.radius, function(_, x, y) if map:checkAllEntities(x, y, "block_sight", self) then return true end end, function(_, x, y) local t = map(x, y, map.ACTOR) - if t and (eff.true_seeing or self:canSee(t)) then map.seens(x, y, 1) self.can_see_cache[t]["nil/nil"] = {true,100} end + if t and (eff.true_seeing or self:canSee(t)) then + map.seens(x, y, 1) + if self.can_see_cache[t] then self.can_see_cache[t]["nil/nil"] = {true, 100} end + end end, cache and map._fovcache["block_sight"] ) -- GitLab