From 33af9fa12e8666b2c00fa53b5e159cde776eadff Mon Sep 17 00:00:00 2001
From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54>
Date: Mon, 10 Dec 2012 10:21:30 +0000
Subject: [PATCH] Dreaming Horrors have a scaling Dreamscape talent instead of
 a fixed high level one

git-svn-id: http://svn.net-core.org/repos/t-engine4@6031 51575b47-30f0-44d4-a5cc-537603b46e54
---
 game/modules/tome/data/general/npcs/horror.lua | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/game/modules/tome/data/general/npcs/horror.lua b/game/modules/tome/data/general/npcs/horror.lua
index 5661697f73..7eaaf04f70 100644
--- a/game/modules/tome/data/general/npcs/horror.lua
+++ b/game/modules/tome/data/general/npcs/horror.lua
@@ -695,7 +695,7 @@ With each slow breath it takes reality distorts around it.  Blue twirls into red
 	--	[Talents.T_SLUMBER]={base=4, every=6, max=8},
 		[Talents.T_SLEEP]={base=4, every=6, max=8},
 	--	[Talents.T_RESTLESS_NIGHT]={base=4, every=6, max=8},
-		[Talents.T_DREAMSCAPE]=10,
+		[Talents.T_DREAMSCAPE]={base=4, every=5, max=10},
 		
 		-- Summon Dream Seeds while awake
 		[Talents.T_SUMMON]=1,
-- 
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