From 33af9fa12e8666b2c00fa53b5e159cde776eadff Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Mon, 10 Dec 2012 10:21:30 +0000 Subject: [PATCH] Dreaming Horrors have a scaling Dreamscape talent instead of a fixed high level one git-svn-id: http://svn.net-core.org/repos/t-engine4@6031 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/modules/tome/data/general/npcs/horror.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/modules/tome/data/general/npcs/horror.lua b/game/modules/tome/data/general/npcs/horror.lua index 5661697f73..7eaaf04f70 100644 --- a/game/modules/tome/data/general/npcs/horror.lua +++ b/game/modules/tome/data/general/npcs/horror.lua @@ -695,7 +695,7 @@ With each slow breath it takes reality distorts around it. Blue twirls into red -- [Talents.T_SLUMBER]={base=4, every=6, max=8}, [Talents.T_SLEEP]={base=4, every=6, max=8}, -- [Talents.T_RESTLESS_NIGHT]={base=4, every=6, max=8}, - [Talents.T_DREAMSCAPE]=10, + [Talents.T_DREAMSCAPE]={base=4, every=5, max=10}, -- Summon Dream Seeds while awake [Talents.T_SUMMON]=1, -- GitLab