From 2ef6eeef2f3064b92911be7ffa74c5e2873d4aa0 Mon Sep 17 00:00:00 2001
From: Eric Wykoff <ericwykoff@yahoo.com>
Date: Wed, 21 Jan 2015 21:46:46 -0600
Subject: [PATCH] reduced slow on gravity well

---
 game/modules/tome/data/talents/chronomancy/gravity.lua | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/game/modules/tome/data/talents/chronomancy/gravity.lua b/game/modules/tome/data/talents/chronomancy/gravity.lua
index 5d29cbdf24..8f838f70c0 100644
--- a/game/modules/tome/data/talents/chronomancy/gravity.lua
+++ b/game/modules/tome/data/talents/chronomancy/gravity.lua
@@ -236,7 +236,7 @@ newTalent{
 		return {type="ball", range=self:getTalentRange(t), radius=self:getTalentRadius(t), talent=t}
 	end,
 	getDamage = function(self, t) return self:combatTalentSpellDamage(t, 20, 80, getParadoxSpellpower(self, t)) end,
-	getSlow = function(self, t) return self:combatTalentLimit(t, 80, 20, 50)/100 end,
+	getSlow = function(self, t) return self:combatTalentLimit(t, 50, 10, 30)/100 end,
 	getDuration = function(self, t) return getExtensionModifier(self, t, math.floor(self:combatTalentScale(t, 4, 8))) end,
 	action = function(self, t)
 		local tg = self:getTalentTarget(t)
-- 
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