diff --git a/game/modules/tome/data/general/traps/complex.lua b/game/modules/tome/data/general/traps/complex.lua index 0d2b6652dbf3ed9ec304cb99901c6fdab346d438..75a0b38e2bdf6b9cab538bc70adb5feb3cd1555e 100644 --- a/game/modules/tome/data/general/traps/complex.lua +++ b/game/modules/tome/data/general/traps/complex.lua @@ -144,7 +144,7 @@ newEntity{ base = "TRAP_COMPLEX", -- Add a lasting map effect game.level.map:addEffect(self, self.x, self.y, 5, - engine.DamageType.POISON, self.dam, + engine.DamageType.POISON, {dam=self.dam, power=self.dam}, self.rad, 5, nil, {type="vapour"},