From 2829d38f02b18ecf05f4d70331628d7a809b4b8b Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Wed, 15 May 2013 21:43:18 +0000 Subject: [PATCH] Reload can be used while stealthed git-svn-id: http://svn.net-core.org/repos/t-engine4@6721 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/modules/tome/data/talents/techniques/archery.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/game/modules/tome/data/talents/techniques/archery.lua b/game/modules/tome/data/talents/techniques/archery.lua index 09200e7bcb..5f0fda3384 100644 --- a/game/modules/tome/data/talents/techniques/archery.lua +++ b/game/modules/tome/data/talents/techniques/archery.lua @@ -59,6 +59,7 @@ newTalent{ points = 1, tactical = { AMMO = 2 }, no_reload_break = true, + no_break_stealth = true, on_pre_use = function(self, t, silent) if not self:hasAmmo() then if not silent then game.logPlayer(self, "You must have a quiver or pouch equipped.") end return false end return true end, no_unlearn_last = true, shots_per_turn = function(self, t) -- GitLab