From 2829d38f02b18ecf05f4d70331628d7a809b4b8b Mon Sep 17 00:00:00 2001
From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54>
Date: Wed, 15 May 2013 21:43:18 +0000
Subject: [PATCH] Reload can be used while stealthed

git-svn-id: http://svn.net-core.org/repos/t-engine4@6721 51575b47-30f0-44d4-a5cc-537603b46e54
---
 game/modules/tome/data/talents/techniques/archery.lua | 1 +
 1 file changed, 1 insertion(+)

diff --git a/game/modules/tome/data/talents/techniques/archery.lua b/game/modules/tome/data/talents/techniques/archery.lua
index 09200e7bcb..5f0fda3384 100644
--- a/game/modules/tome/data/talents/techniques/archery.lua
+++ b/game/modules/tome/data/talents/techniques/archery.lua
@@ -59,6 +59,7 @@ newTalent{
 	points = 1,
 	tactical = { AMMO = 2 },
 	no_reload_break = true,
+	no_break_stealth = true,
 	on_pre_use = function(self, t, silent) if not self:hasAmmo() then if not silent then game.logPlayer(self, "You must have a quiver or pouch equipped.") end return false end return true end,
 	no_unlearn_last = true,
 	shots_per_turn = function(self, t)
-- 
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