diff --git a/game/modules/tome/data/talents/techniques/combat-techniques.lua b/game/modules/tome/data/talents/techniques/combat-techniques.lua index 4c980e12c9b3400b54092b7fa85bc4b523c7888e..3db49726412d4819a62b7de661d8219b8ecbd461 100644 --- a/game/modules/tome/data/talents/techniques/combat-techniques.lua +++ b/game/modules/tome/data/talents/techniques/combat-techniques.lua @@ -165,10 +165,10 @@ newTalent{ mode = "passive", points = 5, passives = function(self, t, p) - self:talentTemporaryValue(p, "stamina_regen", self:getTalentLevel(t)) + self:talentTemporaryValue(p, "stamina_regen", self:getTalentLevel(t) / 2) end, info = function(self, t) - return ([[Your combat focus allows you to regenerate stamina faster (+%0.2f stamina/turn).]]):format(self:getTalentLevel(t)) + return ([[Your combat focus allows you to regenerate stamina faster (+%0.2f stamina/turn).]]):format(self:getTalentLevel(t) / 2) end, }