From 1d7f928617ba94fc4e29de71b86d6ff5044074ac Mon Sep 17 00:00:00 2001
From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54>
Date: Mon, 5 Sep 2011 16:49:59 +0000
Subject: [PATCH] Stores in ASCII mode are more clearly visible

git-svn-id: http://svn.net-core.org/repos/t-engine4@4330 51575b47-30f0-44d4-a5cc-537603b46e54
---
 game/modules/tome/data/general/traps/store.lua | 1 +
 1 file changed, 1 insertion(+)

diff --git a/game/modules/tome/data/general/traps/store.lua b/game/modules/tome/data/general/traps/store.lua
index a63197bbaf..7fb1648234 100644
--- a/game/modules/tome/data/general/traps/store.lua
+++ b/game/modules/tome/data/general/traps/store.lua
@@ -25,6 +25,7 @@ newEntity{ define_as = "BASE_STORE",
 	triggered = function() end,
 	is_store = true,
 	z = 18,
+	_noalpha = true,
 	on_added = function(self, level, x, y)
 		-- Change the terrain to be passable since we are not
 		game:onTickEnd(function()
-- 
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