From 1d7f928617ba94fc4e29de71b86d6ff5044074ac Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Mon, 5 Sep 2011 16:49:59 +0000 Subject: [PATCH] Stores in ASCII mode are more clearly visible git-svn-id: http://svn.net-core.org/repos/t-engine4@4330 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/modules/tome/data/general/traps/store.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/game/modules/tome/data/general/traps/store.lua b/game/modules/tome/data/general/traps/store.lua index a63197bbaf..7fb1648234 100644 --- a/game/modules/tome/data/general/traps/store.lua +++ b/game/modules/tome/data/general/traps/store.lua @@ -25,6 +25,7 @@ newEntity{ define_as = "BASE_STORE", triggered = function() end, is_store = true, z = 18, + _noalpha = true, on_added = function(self, level, x, y) -- Change the terrain to be passable since we are not game:onTickEnd(function() -- GitLab