From 1c801ebfa0e7a998f390314a50f98c72b0dc26b3 Mon Sep 17 00:00:00 2001
From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54>
Date: Fri, 28 Dec 2012 01:12:43 +0000
Subject: [PATCH] Fix

git-svn-id: http://svn.net-core.org/repos/t-engine4@6261 51575b47-30f0-44d4-a5cc-537603b46e54
---
 game/engines/default/engine/interface/ActorAI.lua | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/game/engines/default/engine/interface/ActorAI.lua b/game/engines/default/engine/interface/ActorAI.lua
index 7d8fec7d33..7674630430 100644
--- a/game/engines/default/engine/interface/ActorAI.lua
+++ b/game/engines/default/engine/interface/ActorAI.lua
@@ -75,7 +75,7 @@ end
 --- Move one step to the given target if possible
 -- This tries the most direct route, if not available it checks sides and always tries to get closer
 function _M:moveDirection(x, y, force)
-	if not self.x or not self.y then return false end
+	if not self.x or not self.y or not x or not y then return false end
 	local l = line.new(self.x, self.y, x, y)
 	local lx, ly = l()
 	if lx and ly then
-- 
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