From 16e385ef44c903d0246f4600cc2247f506142022 Mon Sep 17 00:00:00 2001
From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54>
Date: Tue, 22 Jan 2013 00:02:55 +0000
Subject: [PATCH] Crystaline Focus correctly removes spell save bonus

git-svn-id: http://svn.net-core.org/repos/t-engine4@6361 51575b47-30f0-44d4-a5cc-537603b46e54
---
 game/modules/tome/data/talents/spells/stone.lua | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/game/modules/tome/data/talents/spells/stone.lua b/game/modules/tome/data/talents/spells/stone.lua
index 5087948eea..aed8e671ba 100644
--- a/game/modules/tome/data/talents/spells/stone.lua
+++ b/game/modules/tome/data/talents/spells/stone.lua
@@ -198,7 +198,7 @@ newTalent{
 			dam = self:addTemporaryValue("inc_damage", {[DamageType.PHYSICAL] = t.getPhysicalDamageIncrease(self, t)}),
 			resist = self:addTemporaryValue("resists_pen", {[DamageType.PHYSICAL] = t.getResistPenalty(self, t)}),
 			psave = self:addTemporaryValue("combat_physresist", t.getSaves(self, t)),
-			msave = self:addTemporaryValue("combat_spellresist", t.getSaves(self, t)),
+			ssave = self:addTemporaryValue("combat_spellresist", t.getSaves(self, t)),
 			particle = particle,
 		}
 	end,
-- 
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