From 16e385ef44c903d0246f4600cc2247f506142022 Mon Sep 17 00:00:00 2001 From: dg <dg@51575b47-30f0-44d4-a5cc-537603b46e54> Date: Tue, 22 Jan 2013 00:02:55 +0000 Subject: [PATCH] Crystaline Focus correctly removes spell save bonus git-svn-id: http://svn.net-core.org/repos/t-engine4@6361 51575b47-30f0-44d4-a5cc-537603b46e54 --- game/modules/tome/data/talents/spells/stone.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/modules/tome/data/talents/spells/stone.lua b/game/modules/tome/data/talents/spells/stone.lua index 5087948eea..aed8e671ba 100644 --- a/game/modules/tome/data/talents/spells/stone.lua +++ b/game/modules/tome/data/talents/spells/stone.lua @@ -198,7 +198,7 @@ newTalent{ dam = self:addTemporaryValue("inc_damage", {[DamageType.PHYSICAL] = t.getPhysicalDamageIncrease(self, t)}), resist = self:addTemporaryValue("resists_pen", {[DamageType.PHYSICAL] = t.getResistPenalty(self, t)}), psave = self:addTemporaryValue("combat_physresist", t.getSaves(self, t)), - msave = self:addTemporaryValue("combat_spellresist", t.getSaves(self, t)), + ssave = self:addTemporaryValue("combat_spellresist", t.getSaves(self, t)), particle = particle, } end, -- GitLab