From f1121879844e6503fe66507caef057cf278d4ac1 Mon Sep 17 00:00:00 2001
From: DarkGod <darkgod@net-core.org>
Date: Mon, 2 Jun 2014 14:14:46 +0200
Subject: [PATCH] fix quiver to be behind weapons/shields

---
 game/modules/tome/class/Actor.lua | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/game/modules/tome/class/Actor.lua b/game/modules/tome/class/Actor.lua
index 546eb29119..8d9ff69cdd 100644
--- a/game/modules/tome/class/Actor.lua
+++ b/game/modules/tome/class/Actor.lua
@@ -3485,6 +3485,7 @@ function _M:updateModdableTile()
 	i = self.inven[self.INVEN_HEAD]; if i and i[1] and i[1].moddable_tile then add[#add+1] = {image = base..(i[1].moddable_tile)..".png", auto_tall=1} end
 	i = self.inven[self.INVEN_HANDS]; if i and i[1] and i[1].moddable_tile then add[#add+1] = {image = base..(i[1].moddable_tile)..".png", auto_tall=1} end
 	i = self.inven[self.INVEN_CLOAK]; if i and i[1] and i[1].moddable_tile_hood then add[#add+1] = {image = base..(i[1].moddable_tile):format("hood")..".png", auto_tall=1} end
+	i = self.inven[self.INVEN_QUIVER]; if i and i[1] and i[1].moddable_tile then add[#add+1] = {image = base..(i[1].moddable_tile)..".png", auto_tall=1} end
 	if not self:attr("disarmed") then
 		i = self.inven[self.INVEN_MAINHAND]; if i and i[1] and i[1].moddable_tile then
 			add[#add+1] = {image = base..(i[1].moddable_tile):format("right")..".png", auto_tall=1}
@@ -3500,8 +3501,6 @@ function _M:updateModdableTile()
 		end
 	end
 
-	i = self.inven[self.INVEN_QUIVER]; if i and i[1] and i[1].moddable_tile then add[#add+1] = {image = base..(i[1].moddable_tile)..".png", auto_tall=1} end
-
 	self:triggerHook{"Actor:updateModdableTile:front", base=base, add=add}
 
 	if self.moddable_tile_ornament and self.moddable_tile_ornament[self.female and "female" or "male"] then add[#add+1] = {image = base..self.moddable_tile_ornament[self.female and "female" or "male"]..".png", auto_tall=1} end
-- 
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