Commit afb7b7a1 authored by DarkGod's avatar DarkGod
Browse files

Particle systems can now define a global use_shader={type="foo"} to attach a shader

Particle systems can check availability of shaders
Particle systems can now also the background that is under them, allowing things like distortion effects
New distortion effect for the Repulsion Blast and Gravity Spike
parent bad8f10e
Loading
Loading
Loading
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Please to comment