Commit 5ca53c865414cd734b5eab7174ad447fd83f135a

Authored by DarkGod
1 parent c72010f5

Nerfed Freeze a little to prevent high level oneshoots

... ... @@ -30,7 +30,7 @@ newTalent{
30 30 direct_hit = true,
31 31 reflectable = true,
32 32 requires_target = true,
33   - getDamage = function(self, t) return self:combatTalentSpellDamage(t, 40, 390) end, -- Gradually increase burst potential with c/d
  33 + getDamage = function(self, t) return self:combatTalentSpellDamage(t, 30, 300) end,
34 34 getDuration = function(self, t) return math.floor(self:combatTalentScale(t, 3, 7)) end,
35 35 target = function(self, t)
36 36 if necroEssenceDead(self, true) then
... ...