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  • t-engine4
27 Apr, 2021
3 commits
  • Merge branch 'master' of git.net-core.org:tome/t-engine4
      0f492915
    DarkGod authored
    2021-04-27 16:07:19 +0200  
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  • fix
    c0489503
    DarkGod authored
    2021-04-27 16:06:33 +0200  
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  • Merge branch 'deeprock-fix' into 'master' ...
    e4217207
    Update Deeprock Form
    
    to always remove levels in Volcano and Throw Boulder (even if you unlearn Volcanic Rock/ Boulder Rock while the effect is active)
    
    See merge request !706
    DarkGod authored
    2021-04-27 14:13:43 +0200  
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26 Apr, 2021
19 commits
  • Update Deeprock Form to always remove levels in Volcano and Throw Boulder (even … ...
    ea406299
    …if you unlearn Volcanic Rock/ Boulder Rock while the effect is active)
    K'van authored
    2021-04-26 23:34:31 +0200  
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  • plop
    eed6b328
    DarkGod authored
    2021-04-26 20:26:44 +0200  
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  • Merge branch 'master' of git.net-core.org:tome/t-engine4
    83f16c5d
    DarkGod authored
    2021-04-26 20:26:41 +0200  
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  • tssk
    d3eaf102
    DarkGod authored
    2021-04-26 19:27:35 +0200  
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  • moar moar
    38b40171
    DarkGod authored
    2021-04-26 18:20:39 +0200  
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  • Merge branch '1.7.3Misc' into 'master' ...
    52291e6f
    Change the color of Bone Shield overlay text for clarity.
    
    Change the color of Bone Shield overlay text for clarity.
    
    See merge request !705
    DarkGod authored
    2021-04-26 17:31:44 +0200  
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  • Merge branch 'wintry-ego-fix' into 'master' ...
    4abc41e7
    Wintry ego on shield uses mindcrit
    
    wintry ego of the shield should use mindCrit instead of spellCrit, since it is already using mindpower now.
    
    See merge request !704
    DarkGod authored
    2021-04-26 17:31:20 +0200  
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  • welcome
    a23ca797
    DarkGod authored
    2021-04-26 17:29:15 +0200  
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  • plop
    a04e05d8
    DarkGod authored
    2021-04-26 17:19:17 +0200  
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  • small revert
    3f2b3a39
    DarkGod authored
    2021-04-26 17:18:01 +0200  
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  • Merge branch 'tooltip_zero_fix' into 'master' ...
    b49072e3
    Tooltips hide zero-valued properties.
    
    Item tooltips check if fields exist `o.foo` rather than if those fields are meaningfully valued, while actors typically check if they exist and are nonzero (`self:attr("foo")`). This causes a range of display issues from meaningless information (`Critical Chance: 0.0%`) to the misleading (for special properties like undead-ness and blind-fight). These are most apparent when tinkers are added and removed from objects, because the stats that were uniquely provided by the tinker will remain as `+0` on the object. This is most egregious on T4 and T5 Focus Lenses, which grant the `blind_fight` property. This is properly removed when the tinker is, but the item tooltip will continue to imply that blind fight is granted.
    
    Rather than adjust the tinkering subsystem, this is a safer method that doesn't run the risk of breaking objects that may expect fields to exist and be real valued.
    
    This MR adjusts the tooltip display functions to not display properties that are zero-valued. This includes raw values of the `combat` and `wielder` tables (e.g. `combat.apr`) and subvalues of tables like `melee_project` or `inc_damage` (e.g. `inc_damage.FIRE`). This also adjusts all special properties (`blind_fight`, `lucid_dreamer`, `sleep`, `no_breath`, etc.) to require a nonzero value to be displayed on the tooltip, just as they require a nonzero value on the actor to apply.
    
    **This MR is save-safe.**
    
    See merge request !703
    DarkGod authored
    2021-04-26 17:17:44 +0200  
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  • Merge branch 'master' of git.net-core.org:tome/t-engine4
    e4b7bf6b
    DarkGod authored
    2021-04-26 17:15:08 +0200  
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  • Object:canAttachTinker now checks for a "forbid_tinkers" property to prevent ite… ...
    c8bb480b
    …ms from receiving tinkers
    DarkGod authored
    2021-04-26 17:14:15 +0200  
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  • Merge branch 'invis_fix' into 'master' ...
    3e18c077
    Invisibility floating point fix
    
    Adjusts several stealth and invisibility granting talents/effects/artifacts (Invisibility, Ethereal Rune, Hymns, Projection, etc.) to always round their granted stealth/invisibility powers (attributes `stealth` and `invisible`). This constitutes a very slight buff to these effects, but addresses a fairly common issue most often seen on Shalore where floating point errors will accumulate when multiple invisibility effects are applied. The resulting `A + B - B - A ~= 0` error will cause permanent invisibility at very low power ( ~10^-15 ), along with an obnoxious screen and actor shader.
    
    Stealth didn't suffer from this issue as only two effects grant `stealth`, but was changed for consistency.
    
    This MR also fixes a bug in the description of Projection; the granted stealth/invisible detection power was half what the description wrote. The description was adjusted to match the actual behavior.
    
    **This MR is save safe**, although bugged games and actors already under the effects of a modified talent won't update until the effect is applied.
    
    See merge request !702
    DarkGod authored
    2021-04-26 17:04:10 +0200  
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  • Merge branch 'cloneActor_fix' into 'master' ...
    49491c7a
    `self_resurrect` now properly not copied by clones.
    
    Fixes a typo in `Actor.clone_nodes` that governs which fields are not copied by actor clones (Multiply, Inner Demons, etc.). `self_resurrect`, which is used by liches and some other enemies, had a typo (`self_ressurect`), preventing this behavior.
    
    The bug was most notable on clones of The Master, who currently spams his death dialogue (`self_resurrect_chat`) when his clones die, leading to this:
    
    ![unknown](/uploads/7c4f3575386024ea18f55f32f6ccf559/unknown.png)
    
    This MR is save-safe, although already existing clones will have their illegal `self_resurrect` field.
    
    See merge request !699
    DarkGod authored
    2021-04-26 17:02:48 +0200  
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  • Added the translators to the credits
    cef3296c
    DarkGod authored
    2021-04-26 17:02:22 +0200  
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  • Merge branch 'i18n' into 'master' ...
    7176d9d8
    Chinese Localization
    
    Chinese localization keeps updating
    
    See merge request !671
    DarkGod authored
    2021-04-26 15:09:15 +0200  
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  • Update Chinese Translation
    54b2879d
    Otowa Kotori authored
    2021-04-26 18:28:42 +0800  
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  • Add Korean Translation
    1ba6d7a0
    Otowa Kotori authored
    2021-04-26 18:10:20 +0800  
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24 Apr, 2021
1 commit
  • More fix to living-weapons.lua
    623f4eca
    Otowa Kotori authored
    2021-04-24 21:56:43 +0800  
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23 Apr, 2021
2 commits
  • disabled for now, seems to cause slowness, somehow, for some people
    9553aa7f
    DarkGod authored
    2021-04-23 16:11:03 +0200  
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  • tentative fix for KR fonts
    6e2b1180
    DarkGod authored
    2021-04-23 15:53:33 +0200  
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22 Apr, 2021
2 commits
  • Added "no_sustain_autocast" for talents that should not auto-sustain on NPCs (like River of Souls) ...
    0ef73f45
    Added a tutorial popup when the hotkeys page is switched for the first time
    DarkGod authored
    2021-04-22 18:06:18 +0200  
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  • Add Japanese Translation
    57e8c001
    Otowa Kotori authored
    2021-04-22 23:57:15 +0800  
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21 Apr, 2021
1 commit
  • fixed and upgrades
    6667b43c
    DarkGod authored
    2021-04-21 16:35:13 +0200  
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20 Apr, 2021
1 commit
  • Merge remote-tracking branch 'upstream/master' into i18n
    22a7f0e0
    Otowa Kotori authored
    2021-04-20 17:13:35 +0800  
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19 Apr, 2021
2 commits
  • plop
    becaeca0
    DarkGod authored
    2021-04-19 17:12:47 +0200  
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  • for rexo, with love
    53681163
    DarkGod authored
    2021-04-19 16:15:05 +0200  
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18 Apr, 2021
1 commit
  • test for lib
    3c21a600
    DarkGod authored
    2021-04-18 03:09:19 +0200  
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17 Apr, 2021
3 commits
  • Fixed a bug where the WASD keys could get "stuck" if a dialog poped while pressing them in combo
    319d61d0
    DarkGod authored
    2021-04-17 19:45:25 +0200  
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  • chat conditions can all be not'ed
    3a66e4b7
    DarkGod authored
    2021-04-17 19:26:33 +0200  
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  • fix
    87964a30
    DarkGod authored
    2021-04-17 00:13:09 +0200  
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16 Apr, 2021
5 commits
  • fix
    ca9ea578
    DarkGod authored
    2021-04-16 21:05:17 +0200  
    Browse Files »
  • fix
    65b124bf
    DarkGod authored
    2021-04-16 21:02:50 +0200  
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  • fix
    48dc2337
    DarkGod authored
    2021-04-16 20:48:34 +0200  
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  • moar chat stuff
    500f57c9
    DarkGod authored
    2021-04-16 20:28:05 +0200  
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  • plop
    a88a427b
    DarkGod authored
    2021-04-16 18:11:50 +0200  
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